Files
ZHGD_Web/Assets/Art/Art Plugins/GPUInstancer/Shaders/Include/GPUIFloat4VariationInclude.cginc
2025-07-13 23:16:20 +08:00

16 lines
372 B
HLSL

#include "GPUInstancerInclude.cginc"
#ifndef GPUI_F4Var_INCLUDED
#define GPUI_F4Var_INCLUDED
uniform StructuredBuffer<float4> gpuiFloat4Variation;
void gpuiF4Var_float(out float4 Float4_Out)
{
#ifdef UNITY_PROCEDURAL_INSTANCING_ENABLED
Float4_Out = gpuiFloat4Variation[gpui_InstanceID];
#else
Float4_Out = float4(1, 1, 1, 1);
#endif
}
#endif