34 lines
902 B
C#
34 lines
902 B
C#
using UnityEngine;
|
|
|
|
namespace XCharts.Runtime
|
|
{
|
|
public static class SerieEventDataPool
|
|
{
|
|
private static readonly ObjectPool<SerieEventData> s_ListPool = new ObjectPool<SerieEventData>(null, OnClear);
|
|
|
|
static void OnGet(SerieEventData data)
|
|
{
|
|
}
|
|
|
|
static void OnClear(SerieEventData data)
|
|
{
|
|
data.Reset();
|
|
}
|
|
|
|
public static SerieEventData Get(Vector3 pos, int serieIndex, int dataIndex, int dimension, double value)
|
|
{
|
|
var data = s_ListPool.Get();
|
|
data.serieIndex = serieIndex;
|
|
data.dataIndex = dataIndex;
|
|
data.pointerPos = pos;
|
|
data.dimension = dimension;
|
|
data.value = value;
|
|
return data;
|
|
}
|
|
|
|
public static void Release(SerieEventData toRelease)
|
|
{
|
|
s_ListPool.Release(toRelease);
|
|
}
|
|
}
|
|
} |