Files
2025-07-13 23:16:20 +08:00

21 lines
583 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
public class VisualMapContext : MainComponentContext
{
/// <summary>
/// 鼠标悬停选中的index
/// </summary>
public int pointerIndex { get; set; }
public double pointerValue { get; set; }
public bool minDrag { get; internal set; }
public bool maxDrag { get; internal set; }
public double min { get; set; }
public double max { get; set; }
internal List<Color32> inRangeColors = new List<Color32>();
}
}