200 lines
7.0 KiB
C#
200 lines
7.0 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// The way to get serie symbol size.
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/// ||获取标记图形大小的方式。
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/// </summary>
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public enum SymbolSizeType
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{
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/// <summary>
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/// Specify constant for symbol size.
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/// ||自定义大小。
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/// </summary>
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Custom,
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/// <summary>
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/// Specify the dataIndex and dataScale to calculate symbol size.
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/// ||通过 dataIndex 从数据中获取,再乘以一个比例系数 dataScale 。
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/// </summary>
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FromData,
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/// <summary>
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/// Specify function for symbol size.
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/// ||通过委托函数获取。
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/// </summary>
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Function,
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}
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/// <summary>
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/// 系列数据项的标记的图形
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/// </summary>
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[System.Serializable]
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public class SerieSymbol : SymbolStyle, ISerieDataComponent
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{
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[SerializeField] private SymbolSizeType m_SizeType = SymbolSizeType.Custom;
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[SerializeField] private int m_DataIndex = 1;
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[SerializeField] private float m_DataScale = 1;
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[SerializeField] private SymbolSizeFunction m_SizeFunction;
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[SerializeField] private int m_StartIndex;
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[SerializeField] private int m_Interval;
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[SerializeField] private bool m_ForceShowLast = false;
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[SerializeField] private bool m_Repeat = false;
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[SerializeField][Since("v3.3.0")] private float m_MinSize = 0f;
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[SerializeField][Since("v3.3.0")] private float m_MaxSize = 0f;
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public override void Reset()
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{
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base.Reset();
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m_SizeType = SymbolSizeType.Custom;
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m_DataIndex = 1;
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m_DataScale = 1;
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m_SizeFunction = null;
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m_StartIndex = 0;
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m_Interval = 0;
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m_ForceShowLast = false;
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m_Repeat = false;
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m_MinSize = 0f;
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m_MaxSize = 0f;
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}
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/// <summary>
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/// the type of symbol size.
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/// ||标记图形的大小获取方式。
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/// </summary>
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public SymbolSizeType sizeType
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{
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get { return m_SizeType; }
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set { if (PropertyUtil.SetStruct(ref m_SizeType, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// whitch data index is when the sizeType assined as FromData.
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/// ||当sizeType指定为FromData时,指定的数据源索引。
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/// </summary>
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public int dataIndex
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{
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get { return m_DataIndex; }
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set { if (PropertyUtil.SetStruct(ref m_DataIndex, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the scale of data when sizeType assined as FromData.
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/// ||当sizeType指定为FromData时,指定的倍数系数。
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/// </summary>
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public float dataScale
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{
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get { return m_DataScale; }
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set { if (PropertyUtil.SetStruct(ref m_DataScale, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the function of size when sizeType assined as Function.
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/// ||当sizeType指定为Function时,指定的委托函数。
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/// </summary>
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public SymbolSizeFunction sizeFunction
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{
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get { return m_SizeFunction; }
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set { if (PropertyUtil.SetClass(ref m_SizeFunction, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the index start to show symbol.
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/// ||开始显示图形标记的索引。
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/// </summary>
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public int startIndex
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{
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get { return m_StartIndex; }
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set { if (PropertyUtil.SetStruct(ref m_StartIndex, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the interval of show symbol.
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/// ||显示图形标记的间隔。0表示显示所有标签,1表示隔一个隔显示一个标签,以此类推。
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/// </summary>
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public int interval
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{
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get { return m_Interval; }
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set { if (PropertyUtil.SetStruct(ref m_Interval, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// whether to show the last symbol.
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/// ||是否强制显示最后一个图形标记。
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/// </summary>
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public bool forceShowLast
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{
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get { return m_ForceShowLast; }
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set { if (PropertyUtil.SetStruct(ref m_ForceShowLast, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// 图形是否重复。
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/// </summary>
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public bool repeat
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{
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get { return m_Repeat; }
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set { if (PropertyUtil.SetStruct(ref m_Repeat, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Minimum symbol size.
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/// ||图形最小尺寸。只在sizeType为SymbolSizeType.FromData时有效。
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/// </summary>
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public float minSize
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{
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get { return m_MinSize; }
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set { if (PropertyUtil.SetStruct(ref m_MinSize, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// Maximum symbol size.
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/// ||图形最大尺寸。只在sizeType为SymbolSizeType.FromData时有效。
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/// </summary>
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public float maxSize
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{
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get { return m_MaxSize; }
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set { if (PropertyUtil.SetStruct(ref m_MaxSize, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// 根据指定的sizeType获得标记的大小
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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public float GetSize(List<double> data, float themeSize)
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{
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switch (m_SizeType)
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{
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case SymbolSizeType.Custom:
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return size == 0 ? themeSize : size;
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case SymbolSizeType.FromData:
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if (data != null && dataIndex >= 0 && dataIndex < data.Count)
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{
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var value = (float) data[dataIndex] * m_DataScale;
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if (m_MinSize != 0 && value < m_MinSize) value = m_MinSize;
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if (m_MaxSize != 0 && value > m_MaxSize) value = m_MaxSize;
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return value;
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}
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else
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{
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return size == 0 ? themeSize : size;
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}
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case SymbolSizeType.Function:
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if (data != null && sizeFunction != null) return sizeFunction(data);
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else return size == 0 ? themeSize : size;
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default:
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return size == 0 ? themeSize : size;
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}
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}
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public bool ShowSymbol(int dataIndex, int dataCount)
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{
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if (!show)
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return false;
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if (dataIndex < startIndex)
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return false;
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if (m_Interval <= 0)
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return true;
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if (m_ForceShowLast && dataIndex == dataCount - 1)
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return true;
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return (dataIndex - startIndex) % (m_Interval + 1) == 0;
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}
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}
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} |