using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.UI; public class LogoController : MonoBehaviour { void Start() { ChartDataUpdateController.Inst.ChartUpdateAction += LogoUpdate; LogoUpdate(); } void LogoUpdate() { GetComponent().text = File.ReadAllText(Application.streamingAssetsPath + "\\Data\\测试数据\\首页\\Logo.txt"); } void Update() { } }