using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PageCutButtonController : Singleton { [Header("页面切换按钮名称标识")] public string CutTag; private Dictionary CutS = new Dictionary(); // 页面切换按钮集合 private Button TempCut; // 当前页面按钮 private void Start() { Init(); } /// /// 初始化,获取所有页面切换按钮 /// void Init() { foreach (Transform obj in transform.GetComponentsInChildren()) { if (obj.name.Contains(CutTag)) { CutS.Add(obj.name, obj.GetComponent