%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 781cc897cf8675041a751163b51f97dd, type: 3} m_Name: HDRenderPipelineGlobalSettings m_EditorClassIdentifier: m_DefaultVolumeProfile: {fileID: 11400000, guid: 7f342610b85f4164f808a1f380dcc668, type: 2} m_LookDevVolumeProfile: {fileID: 11400000, guid: 254320a857a30444da2c99496a186368, type: 2} m_RenderingPathDefaultCameraFrameSettings: bitDatas: data1: 140666587840333 data2: 13763000512783810584 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings: bitDatas: data1: 135310754214733 data2: 13763000499898974232 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderingPathDefaultRealtimeReflectionFrameSettings: bitDatas: data1: 139923391782733 data2: 13763000465807638544 lodBias: 1 lodBiasMode: 0 lodBiasQualityLevel: 0 maximumLODLevel: 0 maximumLODLevelMode: 0 maximumLODLevelQualityLevel: 0 sssQualityMode: 0 sssQualityLevel: 0 sssCustomSampleBudget: 20 msaaMode: 1 materialQuality: 0 m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2} m_RenderPipelineRayTracingResources: {fileID: 11400000, guid: ba6e7f30e5cffc249a8bf7ee5756c196, type: 2} beforeTransparentCustomPostProcesses: [] beforePostProcessCustomPostProcesses: [] afterPostProcessBlursCustomPostProcesses: [] afterPostProcessCustomPostProcesses: [] beforeTAACustomPostProcesses: [] lightLayerName0: Light LayerDefault lightLayerName1: InteriorOnly lightLayerName2: ExteriorOnly lightLayerName3: LampsOnly lightLayerName4: ReflectionsOnly lightLayerName5: Light Layer 5 lightLayerName6: Light Layer 6 lightLayerName7: Light Layer 7 decalLayerName0: Decal Layer default decalLayerName1: Decal Layer 1 decalLayerName2: Decal Layer 2 decalLayerName3: Decal Layer 3 decalLayerName4: Decal Layer 4 decalLayerName5: Decal Layer 5 decalLayerName6: Decal Layer 6 decalLayerName7: Decal Layer 7 lensAttenuationMode: 0 colorGradingSpace: 0 m_ObsoleteDiffusionProfileSettingsList: - {fileID: 11400000, guid: 78322c7f82657514ebe48203160e3f39, type: 2} - {fileID: 11400000, guid: 26bdddf49760c61438938733f07fa2a2, type: 2} - {fileID: 11400000, guid: 5a9a2dc462c7bde4f86d0615a19c2c72, type: 2} - {fileID: 11400000, guid: 2b7005ba3a4d8474b8cdc34141ad766e, type: 2} rendererListCulling: 0 DLSSProjectId: 000000 useDLSSCustomProjectId: 0 supportProbeVolumes: 0 supportRuntimeDebugDisplay: 0 autoRegisterDiffusionProfiles: 1 apvScenesData: serializedBounds: [] serializedHasVolumes: [] serializedProfiles: [] serializedBakeSettings: [] serializedBakingSets: [] m_LightingScenario: Default m_Version: 10 m_ShaderVariantLogLevel: 0 m_ExportShaderVariants: 1