using System; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.UI; public class RawImageController : MonoBehaviour { public string Name; public List Images = new List(); private List TempImages = new List(); private string ImagePath = Application.streamingAssetsPath + "\\Data\\测试数据\\智慧党建\\图片\\"; private int CurrentIndex = 0; private RawImage RawImage; private string path; void Start() { path = ImagePath + Name; RawImage = transform.GetChild(0).GetComponent(); transform.Find("L_Button").GetComponent