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ZHGD_Web/Assets/Script/Tool/UMPTool.cs

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using UMP;
using UnityEngine;
using UnityEngine.UI;
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using RenderHeads.Media.AVProVideo;
using MediaPlayer = RenderHeads.Media.AVProVideo.MediaPlayer;
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[RequireComponent(typeof(UniversalMediaPlayer))]
public class UMPTool : MonoBehaviour
{
public string path;
public Text Message;
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public UniversalMediaPlayer ump;
public MediaPlayer mediaPlayer;
public MediaPath mediaPath;
public string deviceId;
public string channelId;
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void Start()
{
Init();
}
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public void Init()
{
/*
Debug.Log(mediaPlayer.MediaPath.Path);
if (gameObject.activeInHierarchy)
{
mediaPlayer.gameObject.SetActive(true);
}
*/
/*
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ump = GetComponent<UniversalMediaPlayer>();
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// ump.Path = Application.streamingAssetsPath + path;
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ump.AddEncounteredErrorEvent(() => {
Message.text = "当前链接失效!";
Message.color = Color.red;
ump.RenderingObjects[0].GetComponent<RawImage>().texture = Texture2D.whiteTexture;
ump.RenderingObjects[0].GetComponent<RawImage>().color = new Color(0, 0, 0, 0.5f);
});
ump.AddPlayingEvent(() =>
{
Message.text = "";
ump.RenderingObjects[0].GetComponent<RawImage>().color = Color.white;
});
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ump.Play();
*/
}
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}