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ZHGD_Web/SelfPackages/XCharts/Runtime/Component/Comment/CommentItem.cs

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C#
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2025-07-13 23:16:20 +08:00
using System;
using UnityEngine;
namespace XCharts.Runtime
{
/// <summary>
/// comment of chart.
/// ||注解项。
/// </summary>
[Serializable]
public class CommentItem : ChildComponent
{
[SerializeField] private bool m_Show = true;
[SerializeField] private string m_Content = "comment";
[SerializeField] private Rect m_MarkRect;
[SerializeField] private CommentMarkStyle m_MarkStyle = new CommentMarkStyle() { show = false };
[SerializeField] private LabelStyle m_LabelStyle = new LabelStyle() { show = false };
[SerializeField] [Since("v3.5.0")]private Location m_Location = new Location() { align = Location.Align.TopLeft, top = 0.125f };
/// <summary>
/// Set this to false to prevent this comment item from showing.
/// ||是否显示当前注解项。
/// </summary>
public bool show { get { return m_Show; } set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); } }
/// <summary>
/// content of comment.
/// ||注解的文本内容。支持模板参数可以参考Tooltip的itemFormatter。
/// </summary>
public string content { get { return m_Content; } set { if (PropertyUtil.SetClass(ref m_Content, value)) SetComponentDirty(); } }
/// <summary>
/// the mark rect of comment.
/// ||注解区域。
/// </summary>
public Rect markRect { get { return m_MarkRect; } set { if (PropertyUtil.SetStruct(ref m_MarkRect, value)) SetVerticesDirty(); } }
/// <summary>
/// the mark rect style.
/// ||注解标记区域样式。
/// </summary>
public CommentMarkStyle markStyle { get { return m_MarkStyle; } set { if (PropertyUtil.SetClass(ref m_MarkStyle, value)) SetVerticesDirty(); } }
/// <summary>
/// The text style of all comments.
/// ||注解项的文本样式。
/// </summary>
public LabelStyle labelStyle
{
get { return m_LabelStyle; }
set { if (PropertyUtil.SetClass(ref m_LabelStyle, value)) SetComponentDirty(); }
}
/// <summary>
/// The location of comment.
/// ||Comment显示的位置。
/// </summary>
public Location location
{
get { return m_Location; }
set { if (PropertyUtil.SetClass(ref m_Location, value)) SetComponentDirty(); }
}
}
}