Files
ZHGD_Web/Assets/3rds/HighlightPlus/Editor/HighlightProfileEditor.cs

202 lines
13 KiB
C#
Raw Permalink Normal View History

2025-07-13 23:16:20 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace HighlightPlus {
[CustomEditor(typeof(HighlightProfile))]
[CanEditMultipleObjects]
public class HighlightProfileEditor : Editor {
SerializedProperty effectGroup, effectGroupLayer, effectNameFilter, combineMeshes, alphaCutOff, cullBackFaces;
SerializedProperty overlay, overlayColor, overlayAnimationSpeed, overlayMinIntensity, overlayBlending;
SerializedProperty fadeInDuration, fadeOutDuration, constantWidth, normalsOption;
SerializedProperty outline, outlineColor, outlineWidth, outlineQuality, outlineDownsampling, outlineVisibility, outlineIndependent;
SerializedProperty glow, glowWidth, glowQuality, glowDownsampling, glowHQColor, glowDithering, glowMagicNumber1, glowMagicNumber2, glowAnimationSpeed;
SerializedProperty glowBlendPasses, glowVisibility, glowPasses;
SerializedProperty innerGlow, innerGlowWidth, innerGlowColor, innerGlowVisibility;
SerializedProperty targetFX, targetFXTexture, targetFXColor, targetFXRotationSpeed, targetFXInitialScale, targetFXEndScale, targetFXTransitionDuration, targetFXStayDuration;
SerializedProperty seeThrough, seeThroughIntensity, seeThroughTintAlpha, seeThroughTintColor, seeThroughNoise, seeThroughBorder, seeThroughBorderWidth, seeThroughBorderColor;
void OnEnable() {
effectGroup = serializedObject.FindProperty("effectGroup");
effectGroupLayer = serializedObject.FindProperty("effectGroupLayer");
effectNameFilter = serializedObject.FindProperty("effectNameFilter");
combineMeshes = serializedObject.FindProperty("combineMeshes");
alphaCutOff = serializedObject.FindProperty("alphaCutOff");
normalsOption = serializedObject.FindProperty("normalsOption");
cullBackFaces = serializedObject.FindProperty("cullBackFaces");
fadeInDuration = serializedObject.FindProperty("fadeInDuration");
fadeOutDuration = serializedObject.FindProperty("fadeOutDuration");
constantWidth = serializedObject.FindProperty("constantWidth");
overlay = serializedObject.FindProperty("overlay");
overlayColor = serializedObject.FindProperty("overlayColor");
overlayAnimationSpeed = serializedObject.FindProperty("overlayAnimationSpeed");
overlayMinIntensity = serializedObject.FindProperty("overlayMinIntensity");
overlayBlending = serializedObject.FindProperty("overlayBlending");
outline = serializedObject.FindProperty("outline");
outlineColor = serializedObject.FindProperty("outlineColor");
outlineWidth = serializedObject.FindProperty("outlineWidth");
outlineQuality = serializedObject.FindProperty("outlineQuality");
outlineDownsampling = serializedObject.FindProperty("outlineDownsampling");
outlineVisibility = serializedObject.FindProperty("outlineVisibility");
outlineIndependent = serializedObject.FindProperty("outlineIndependent");
glow = serializedObject.FindProperty("glow");
glowWidth = serializedObject.FindProperty("glowWidth");
glowQuality = serializedObject.FindProperty("glowQuality");
glowDownsampling = serializedObject.FindProperty("glowDownsampling");
glowHQColor = serializedObject.FindProperty("glowHQColor");
glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed");
glowDithering = serializedObject.FindProperty("glowDithering");
glowMagicNumber1 = serializedObject.FindProperty("glowMagicNumber1");
glowMagicNumber2 = serializedObject.FindProperty("glowMagicNumber2");
glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed");
glowBlendPasses = serializedObject.FindProperty("glowBlendPasses");
glowVisibility = serializedObject.FindProperty("glowVisibility");
glowPasses = serializedObject.FindProperty("glowPasses");
innerGlow = serializedObject.FindProperty("innerGlow");
innerGlowColor = serializedObject.FindProperty("innerGlowColor");
innerGlowWidth = serializedObject.FindProperty("innerGlowWidth");
innerGlowVisibility = serializedObject.FindProperty("innerGlowVisibility");
targetFX = serializedObject.FindProperty("targetFX");
targetFXTexture = serializedObject.FindProperty("targetFXTexture");
targetFXRotationSpeed = serializedObject.FindProperty("targetFXRotationSpeed");
targetFXInitialScale = serializedObject.FindProperty("targetFXInitialScale");
targetFXEndScale = serializedObject.FindProperty("targetFXEndScale");
targetFXColor = serializedObject.FindProperty("targetFXColor");
targetFXTransitionDuration = serializedObject.FindProperty("targetFXTransitionDuration");
targetFXStayDuration = serializedObject.FindProperty("targetFXStayDuration");
seeThrough = serializedObject.FindProperty("seeThrough");
seeThroughIntensity = serializedObject.FindProperty("seeThroughIntensity");
seeThroughTintAlpha = serializedObject.FindProperty("seeThroughTintAlpha");
seeThroughTintColor = serializedObject.FindProperty("seeThroughTintColor");
seeThroughNoise = serializedObject.FindProperty("seeThroughNoise");
seeThroughBorder = serializedObject.FindProperty("seeThroughBorder");
seeThroughBorderWidth = serializedObject.FindProperty("seeThroughBorderWidth");
seeThroughBorderColor = serializedObject.FindProperty("seeThroughBorderColor");
}
public override void OnInspectorGUI() {
serializedObject.Update();
EditorGUILayout.Separator();
EditorGUILayout.LabelField("Highlight Options", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(effectGroup, new GUIContent("Include"));
if (effectGroup.intValue == (int)TargetOptions.LayerInScene || effectGroup.intValue == (int)TargetOptions.LayerInChildren) {
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(effectGroupLayer, new GUIContent("Layer"));
EditorGUI.indentLevel--;
}
if (effectGroup.intValue != (int)TargetOptions.OnlyThisObject && effectGroup.intValue != (int)TargetOptions.Scripting) {
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(effectNameFilter, new GUIContent("Object Name Filter"));
EditorGUILayout.PropertyField(combineMeshes);
EditorGUI.indentLevel--;
}
EditorGUILayout.PropertyField(alphaCutOff);
EditorGUILayout.PropertyField(cullBackFaces);
EditorGUILayout.PropertyField(normalsOption);
EditorGUILayout.PropertyField(fadeInDuration);
EditorGUILayout.PropertyField(fadeOutDuration);
EditorGUILayout.PropertyField(constantWidth);
EditorGUILayout.PropertyField(outline);
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(outlineWidth, new GUIContent("Width"));
EditorGUILayout.PropertyField(outlineColor, new GUIContent("Color"));
HighlightEffectEditor.QualityPropertyField(outlineQuality);
if (outlineQuality.intValue == (int)QualityLevel.Highest) {
EditorGUILayout.PropertyField(outlineDownsampling, new GUIContent("Downsampling"));
}
if (outlineQuality.intValue == (int)QualityLevel.Highest && glowQuality.intValue == (int)QualityLevel.Highest) {
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
} else {
EditorGUILayout.PropertyField(outlineVisibility, new GUIContent("Visibility"));
}
EditorGUILayout.PropertyField(outlineIndependent, new GUIContent("Independent", "Do not combine outline with other highlighted objects."));
EditorGUI.indentLevel--;
EditorGUILayout.PropertyField(glow, new GUIContent("Outer Glow"));
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(glowWidth, new GUIContent("Width"));
HighlightEffectEditor.QualityPropertyField(glowQuality);
if (glowQuality.intValue == (int)QualityLevel.Highest) {
EditorGUILayout.PropertyField(glowDownsampling, new GUIContent("Downsampling"));
EditorGUILayout.PropertyField(glowHQColor, new GUIContent("Color"));
}
EditorGUILayout.PropertyField(glowAnimationSpeed, new GUIContent("Animation Speed"));
EditorGUILayout.PropertyField(glowVisibility, new GUIContent("Visibility"));
if (glowQuality.intValue != (int)QualityLevel.Highest) {
EditorGUILayout.PropertyField(glowDithering, new GUIContent("Dithering"));
if (glowDithering.boolValue) {
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(glowMagicNumber1, new GUIContent("Magic Number 1"));
EditorGUILayout.PropertyField(glowMagicNumber2, new GUIContent("Magic Number 2"));
EditorGUI.indentLevel--;
}
EditorGUILayout.PropertyField(glowBlendPasses, new GUIContent("Blend Passes"));
EditorGUILayout.PropertyField(glowPasses, true);
}
EditorGUI.indentLevel--;
EditorGUILayout.PropertyField(innerGlow, new GUIContent("Inner Glow"));
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(innerGlowColor, new GUIContent("Color"));
EditorGUILayout.PropertyField(innerGlowWidth, new GUIContent("Width"));
EditorGUILayout.PropertyField(innerGlowVisibility, new GUIContent("Visibility"));
EditorGUI.indentLevel--;
EditorGUILayout.PropertyField(overlay);
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(overlayColor, new GUIContent("Color"));
EditorGUILayout.PropertyField(overlayBlending, new GUIContent("Blending"));
EditorGUILayout.PropertyField(overlayMinIntensity, new GUIContent("Min Intensity"));
EditorGUILayout.PropertyField(overlayAnimationSpeed, new GUIContent("Animation Speed"));
EditorGUI.indentLevel--;
EditorGUILayout.PropertyField(targetFX, new GUIContent("Target"));
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(targetFXTexture, new GUIContent("Texture"));
EditorGUILayout.PropertyField(targetFXColor, new GUIContent("Color"));
EditorGUILayout.PropertyField(targetFXRotationSpeed, new GUIContent("Rotation Speed"));
EditorGUILayout.PropertyField(targetFXInitialScale, new GUIContent("Initial Scale"));
EditorGUILayout.PropertyField(targetFXEndScale, new GUIContent("End Scale"));
EditorGUILayout.PropertyField(targetFXTransitionDuration, new GUIContent("Transition Duration"));
EditorGUILayout.PropertyField(targetFXStayDuration, new GUIContent("Stay Duration"));
EditorGUI.indentLevel--;
EditorGUILayout.Separator();
EditorGUILayout.LabelField("See-Through Options", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(seeThrough);
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(seeThroughIntensity, new GUIContent("Intensity"));
EditorGUILayout.PropertyField(seeThroughTintColor, new GUIContent("Color"));
EditorGUILayout.PropertyField(seeThroughTintAlpha, new GUIContent("Color Blend"));
EditorGUILayout.PropertyField(seeThroughNoise, new GUIContent("Noise"));
EditorGUILayout.PropertyField(seeThroughBorder, new GUIContent("Border When Hidden"));
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(seeThroughBorderWidth, new GUIContent("Width"));
EditorGUILayout.PropertyField(seeThroughBorderColor, new GUIContent("Color"));
EditorGUI.indentLevel--;
EditorGUI.indentLevel--;
if (serializedObject.ApplyModifiedProperties() || (Event.current.type == EventType.ExecuteCommand &&
Event.current.commandName == "UndoRedoPerformed")) {
// Triggers profile reload on all Highlight Effect scripts
HighlightEffect[] effects = FindObjectsOfType<HighlightEffect>();
for (int t = 0; t < targets.Length; t++) {
HighlightProfile profile = (HighlightProfile)targets[t];
for (int k = 0; k < effects.Length; k++) {
if (effects[k] != null && effects[k].profile == profile && effects[k].profileSync) {
profile.Load(effects[k]);
effects[k].Refresh();
}
}
}
EditorUtility.SetDirty(target);
}
}
}
}